Setting up Code::Blocks to compile Fractint port to SDL Windows: Download from: http://www.codeblocks.org/downloads/5 For Windows XP / Vista / 7 / 8.x /10: codeblocks-17.12-setup.exe Run this file to install. I picked the default installation. For Windows SDL (32-bit): Download from: www.libsdl.org/download-2.0.php SDL2-devel-2.0.4-mingw32.tar.gz (Mingw 32/64-bit) Unpack to C:\SDL. Will create C:\SDL\SDL-2.0.4. The i686-w64-mingw32 subfolder contains the 32-bit files we need. SDL2-2.0.4-win32-x86.zip Contains SDL.dll, which must be in your working directory (Will be included in fractint svn checkout) For SDL_ttf: Download from: www.libsdl.org/projects/SDL_ttf/ SDL2_ttf-devel-2.0.14-mingw.tar.gz (MinGW 32/64-bit) Unpack to c:\SDL. Will create c:\SDL\SDL2_ttf-2.0.14 The i686-w64-mingw32 subfolder contains the 32-bit files we need. SDL2_ttf-2.0.14-win32-x86.zip Unpack and from .\SDL2_ttf-2.0.14\i686-w64-mingw32\bin copy the following to your working directory: SDL2_ttf.dll libfreetype-6.dll zlib1.dll (All are included in fractint svn checkout) Windows Project options: Under Compiler settings Other compiler options: -fno-builtin Defines: __USE_MINGW_ANSI_STDIO Under Linker settings Link libraries: mingw32 SDL2main SDL2 SDL2_ttf Under Search directories Compiler C:\SDL\SDL2-2.0.7\i686-w64-mingw32\include\SDL2 C:\SDL\SDL2_ttf-2.0.14\i686-w64-mingw32\include\SDL2 headers Linker C:\SDL\SDL2-2.0.7\i686-w64-mingw32\lib C:\SDL\SDL2_ttf-2.0.14\i686-w64-mingw32\lib These should all be set if you open the fractint.workspace in Code::Blocks For Windows SDL (64-bit): NOTE: This does not yet work! Download from SourceForge: mingw-w64-install.exe Run and install using all the defaults. Download from: www.libsdl.org/download-2.0.php SDL2-devel-2.0.6-mingw32.tar.gz (Mingw 32/64-bit) Unpack to C:\SDL. Will create C:\SDL\SDL-2.0.6. The x86_64-w64-mingw32 subfolder contains the 64-bit files we need. SDL2-2.0.6-win32-x64.zip Contains the 64-bit SDL.dll, which must be in your working directory For SDL_ttf: Download from: www.libsdl.org/projects/SDL_ttf/ SDL2_ttf-devel-2.0.14-mingw.tar.gz (MinGW 32/64-bit) Unpack to c:\SDL. Will create c:\SDL\SDL2_ttf-2.0.14 The x86_64-w64-mingw32 subfolder contains the 32-bit files we need. SDL2_ttf-2.0.14-win32-x64.zip Unpack copy to your working directory Windows Project options: Under Compiler settings Other compiler options: -fno-builtin #defines: __USE_MINGW_ANSI_STDIO Under Linker settings Link libraries: mingw32 SDL2main SDL2 SDL2_ttf Under Search directories Compiler C:\SDL\SDL2-2.0.6\x86_64-w64-mingw32\include\SDL2 C:\SDL\SDL2_ttf-2.0.14\x86_64-w64-mingw32\include\SDL2 headers Linker C:\SDL\SDL2-2.0.6\x86_64-w64-mingw32\lib C:\SDL\SDL2_ttf-2.0.14\x86_64-w64-mingw32\lib These should all be set if you open Fractint-64.cbp in Code::Blocks Linux: Run: sudo apt-get install build-essential The following packages (and their dependencies) are needed: codeblocks libsdl2-dev libsdl2-2.0-0 libsdl2-ttf2.0-0 libsdl2-ttf-dev Ubuntu 14.04 has these packages, 16.04 does not, 18.04 does. For development work: On a Debian based system (like Ubuntu): Need to run: sudo apt-get install libsdl2-dev Need to run: sudo apt-get install libsdl2-ttf-dev For general users: On a Debian based system (like Ubuntu): Need to run: sudo apt-get intall libsdl2-2.0 Need to run: sudo apt-get install libsdl2-ttf2.0-0 See wiki.libsdl.org/installation Linux Project options: Compiler settings: Other options: -fno-builtin `sdl2-config --cflags --libs` #defines: XFRACT Search directories: headers /usr/include/SDL2 Linker settings: Link libraries: /usr/lib/x86_64-linux-gnu/libSDL2main.a /usr/lib/x86_64-linux-gnu/libSDL2.so /usr/lib/x86_64-linux-gnu/libSDL2_ttf.so Other linker options: -no-pie *** this is needed for now due to parserax-64 *** These should all be set if you open the xfractint.workspace in Code::Blocks For help with SDL, start with: http://wiki.libsdl.org/FrontPage